Mirror's Edge Catalyst contains several multiplayer features, which DICE calls Social Play. When Faith is performing a finishing move, the game switches to a third-person perspective. According to Sara Jansson, the senior producer of the game, the combat and fighting featured is an extension to the game's movement instead of a separated set. Faith enters focus mode while she is running, and with sufficient focus Faith can evade bullets from enemies. Also, though only used sparingly in the previous game, Mirror's Edge Catalyst has removed the use of guns by the player altogether, focusing on Faith's running and parkour movements and quick melee-style attacks to take down or evade her enemies. Ĭombat mechanics of the game received an overhaul and a new combat system was developed as traversal is greatly emphasised in the game. Additionally, items called GridLeaks can be found across the world that can be collected by players. In addition to the campaign's mission, side activities such as time trials, races and environmental puzzles are featured. This gives players more freedom in traversal, allowing for the use of multiple paths to reach one's objective.
The use of levels and linear gameplay found in the first Mirror's Edge has been replaced with an open world, free-roaming environment. These act as guides to lead players towards their objective. When players mark an objective on their map, Faith's "runner vision" is activated and some scenery items automatically highlight in red. Players can also make use of environmental objects such as zip-lines and ledges, and equipment this includes a MAG (Manifold Attachment Gear) Rope and a Disruptor to travel across buildings, disable certain systems (such as large fans or security cameras) and aid Faith during combat. Similar to the original Mirror's Edge, players traverse the city using aspects of urban exploration and parkour movements to complete missions and evade or fight enemies. Mirror's Edge Catalyst is a first-person action-adventure game in which the player takes control of Faith Connors as she progresses through a futuristic city named Glass. Like the original game, Faith is able to traverse environments using various environmental objects, such as the walkway rail pictured here. Pre-alpha gameplay screenshot of Mirror's Edge Catalyst.